Civ 5 cant make money

Author: paradox39 Date: 09.07.2017

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Gold is wonderful stuff. You can use it to build an army, to pay for a road network, to purchase buildings, to buy the friendship of a city-state, and to bribe an enemy civilization. Gold, the currency not to be confused with the resource of the same name is the standard money unit in the game, and as such serves a number of purposes, mostly related to trade.

Unlike in the real world, where currency has become the preferred representation of wealth, in the game, gold has sharply defined functions and isn't nearly as ubiquitous as in real life. As with other main stats in the game, gold is counted in single units, which for obvious reasons we will call coins. Gold is earned in a variety of ways, and is added to your imperial treasury after deducting current expenses.

Note that Gold is usually earned through cities , rather than directly; for example, all terrain yields are added to the city output, and subject to additional city bonuses or penalties , before being added to the treasury.

The same is valid for the income from trade routes in Brave New World. For a list of possible bonuses and penalties to Gold income from cities, see below. The land is the main source of Gold To earn Gold from the tiles around your cities, you must have Citizens work them.

Note that Gold yield isn't found on the most common terrain types!

civ 5 cant make money

As mentioned above, the innate Gold potential of terrains is largely removed from Brave New World. The Market , Bank , and Stock Exchange and their replacements all add percentage bonuses to a city's base Gold output. Note that these bonuses don't affect income from trade routes!

Trade routes are another way to earn Gold. These are especially effective in doing so. Consider making trade routes when possible.

Be aware that trade routes may be blockaded by enemy units! In that case, Gold production from trading stops until you manage to drive away the enemy. Also, in Brave New World , the enemy units have the ability to plunder an international trade route.

Plundering a Trade Route destroys it altogether, along with the trade unit that was servicing it. Plundering a trade route doesn't cost a movement point, and will give you a nice amount of Gold; a Caravan will gain you a flat value of Gold when plundered, and a Cargo Ship Gold; these amounts stay the same throughout all eras. This effectively produces more Gold for your empire, adding to the flow each turn according to the Production potential of the city in question.

And here are some additional sources of Gold:. Also, the Commerce policy tree considerably enhances your empire's Gold production. Check it out for more info. Finally, during a Golden Age, all land which produces at least 1 Gold produces 1 extra Gold. This becomes incredibly important in Brave New World , where there are a limited number of tiles that produce Gold, which means you could easily squander a major benefit of a Golden Age if you aren't aware.

Because most of your Gold is actually earned through cities, and thus subject to bonuses or penalties, you should be aware of what exactly could influence your raw income. Below is a comprehensive list of factors influencing city Gold earnings.

Unlike real life, where you can spend money to do virtually anything, the uses of Gold in the game are very specific. The first, and most important, is Unit and Building Maintenance. You need gold to pay for everyday repairs of your buildings, feed and clothe your armies and civilian units, and keep your empire's road network in working order. These costs add up and are automatically deducted from your total gold flow each turn.

See the individual entries on the units and buildings for specific amounts. Also, note that these maintenance costs are dependent upon the difficulty level! Any extra Gold that is left after the deduction goes directly into your treasury, ready to be used as you see fit. If, on the other hand, there isn't any extra gold left - if your maintenance costs are higher than your current income - the negative balance will be deducted from your treasury until it reaches 0!

For what happens in this case, see below. The other uses of gold are strategic and depend on your decisions each turn. Here is an exact list of the ways you can spend your Gold income:. You can exchange gold with other civilizations for any number of reasons - trading it for resources, for example, to get the other civ to make peace with you, or to bribe the civ to attack a third.

Gold is extremely useful in negotiations. There are two different ways to exchange Gold:. If the fiendish barbarians successfully conquer one of your cities, they "plunder" some of your gold and your city is instantly razed meaning it is burnt to ashes as soon as a barbarian seizes it. If another civilization or a city-state grabs your city, it is different - they take some of your gold along with the city, which they can then annex, puppet, or raze though it won't burn down instantly like it would if it were captured by barbarians.

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When your net Gold flow is negative, your treasury will eventually reach zero and you will start running a negative budget. The first bad effect of this is that the difference is deducted from your Science at the rate of minus one SP for each negative gold coin , and the second is that eventually units will start to disband on their own.

civ 5 cant make money

This can seriously slow down your acquisition of new technology, which can leave you extremely vulnerable to attack by more advanced neighbors.

Get your budget in order as quickly as possible! In the early game you have to pay attention to your gold, because running out of it reduces your empire's Science output.

civ 5 cant make money

Do not worry about making a lot of extra gold while you are developing your empire for growth. Connect cities to your capital as soon as possible for extra gold. In the middle and late game you should start setting up your trade routes and earning some money.

Prioritize buildings that improve trade route gold in cities that have the most efficient trade routes in the trade route overview. You should save your gold to buy science buildings as soon as you research the appropriate technology to boost your Science output faster e.

Scientific Theory for Public School. Research agreements are also a very good investment. If you have threatening neighbors, pay them to go to war with other civilizations - they will leave you alone in the meantime. Gold is the most important when going for a diplomatic victory , because it's essential for buying city-state votes.

For a scientific victory , use it to purchase science-boosting buildings, and you can also buy Spaceship parts if you adopted the Freedom Ideology. Upgrade and purchase units when going for a domination victory.

It contributes very little to a cultural victory , but all uses apply here as well.

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Gold and gold per turn can also be used as a way of borrowing money. If you have a declaration of friendship with another civilization, you can exchange a gold per turn deal for a lump sum of gold. For example, if you ask for Gold as a lump sum, it can be exchanged for 11 GPT on your part. As the gold deal lasts for thirty turns, you are making a repayment of Gold on a loan of Gold over thirty turns. This is usually useful if you need money quickly to buy units or buildings, especially during a war.

Trade your resources to the AI for a steady gold profit. Use this table to determine how much gold resources are worth. It assumes that you have made a Declaration of Friendship. FANDOM Skip to Content Skip to Wiki Navigation Skip to Site Navigation. Games Movies TV Wikis. Explore Wikis Community Central Fandom University. Sign In Don't have an account?

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